THE SPY WHO LOVED ME DOCS ************************* GENERATIONS AHEAD!! THE GAME: JAMES BOND AND SOVIET AGENT ANYA AMASOVA FORM AN UNLIKELY ALLIANCE IN THIS THE MOST FAMOUS OF BONDS ESCAPADES. TOGETHER THEY MUST INVESTIGATE THE RECENT DISAPPEARANCE OF 2 SUBMARINES--ONE RUSSIAN---ONE BRITISH. MICROFILM EVIDENCE SUGGESTS THAT THEY HAVE BEEN STOLEN BY THE POWER MAD KARL STROMBERG. YOU ARE DESPATCHED TO SARDINIA TO INVESTIGATE STROMBERGS PLANS AT HIS UNDERWAQTER FORTRESS `ATLANTIS`. TO ASSIST YOU IN YOUR MISSION `Q` HAS PROVIDED HIS REVOLUTIONARY SUBMARINE CAR WHICH, WHEN KITTED OUT, IS ARMED TO THE TEETH WITH A FANTASTIC ARRAY OF WEAPONARY. `Q~S` EQUIPMENT LIST: SUBMARINE CAR. ON LAND .... OFFENSIVE WEAPONS: MACHINE GUN / MISSILE LAUNCHER / GROUND TO AIR MISSILES. REAR DEFENSES : SMOKE GUN / PAINT JET / VEHICLE ARMOUR UNDERWATER.... OFFENSIVE WEAPONS: EXPLOSIVE BOLTS(4 WAY)/TORPEDOS (8 WAY) LASER GUN REAR DEFENSES : VEHICLE ARMOUR SPEEDBOAT. OFFENSIVE WEAPON :MISSILE LAUNCHER DEFENSIVE WEAPON :SMOKE GUN WET BIKE. OFFENSIVE WEAPONS :MACHINE GUN (4 WAY)/ MICRO MISSILES / LASER GUN DEFRENSIVE :VEHICLE ARMOUR ALL WEAPONS ARE AVAILABLE FROM THE `Q` TRUCK, OR AS PACKAGES WHICH CAN BE COLLECTED EN ROUTE. GAMEPLAY: (SCENE 1) BOND AND ANYA COLLECT THE CAR FROM `Q` AT THE HARBOUR AND DRIVE TO THE HOTEL. TAKE THIS OPPORTUNITY TO PRACTISE YOUR DRIVING SKILLS AND LEARN HOW TO HANDLE THE CAR. THERE IS A TIME LIMT--YOU HAVE TO GET TO THE HOTEL IN TIME TO CATCH A BAOT WHICH WILL TAKE YOU TO YOUR MEETING WITH STROMBERG. USE THE CARS TERRIFIC HANDLING TO AVOID INNOCENT PEOPLE AND TRAFFIC AS YOU HURTLE ALONG THE TWISTING ROADS TO YOUR DESTINATION. DRIVE OVER `Q` TOKENS TO BUY EXTRA WEAPONS TO USE IN LATER SCENES. HAVING PICKED UP THE SPEEDBOAT BOND MUST TRAVEL OUT TO STROMBERGS `ATLANTIS`,AVOIDING INNOCENT SWIMMERS,WOODEN PIERS AND STROMBERGS AGENTS WHOSE SPEEDBOATS FOLLOW IN HOT PURSUIT. (SCENE 2) HAVING COMPLETED THEIR MISSION WITH STROMBERG, BOND AND ANYA HEAD BACK TO THE HOTEL, HOWEVER STROBERGS SUSPICIONS ARE AROUSED AND HE ORDERS THEM KILLED. DRIVE INTO THE `Q` TRUCK TO BUY WEAPONS AND REPAIR YOUR CAR USING THE `Q` TOKENS YOU HAVE COLLECTED. JAMES DECIDES TO HAVE A ANOTHER LOOK UNDER `ATLANTIS`--FROM UNDERWATER. YOU CAN ONLY GET INTO THIS SCENE BY OBTAINING UNDERWATER CAPABILITY FROM `Q`. USE THE EXTRA WEAPONS PROVIDED BY `Q` TO DESTROY LARGE ENEMIES. (SCENE 3) BONDS VISIT TO `ATLANTIS` CONFIRMS HIS SUSPICIONS ABOUT STROMBERG, AN AMERICAN NUCLEAR SUBMARINE IS SENT TO DESTROY `ATLANTIS`: BOND JOINS ANYA ON BOARD. HOWEVER, STROMBERG IS ONE STEP AHEAD OF THE GAME, AND HAS THE AMERICAN SUB NCAPTURED AND HIDDEN INSIDE A HUGE HOLLOW SUPER TANKER. BOND ESCAPES AND RELEASES THE CREWS FROM THE BRITISH,RUSSIAN AND AMERICAN SUBMARINES. TOGETHER THEY LAUNCH AN ATTACK ONLY TO FIND STROMBERG IS IN THE CONTROL ROOM, SAFE BEHIND ARMOURED PLATED STEEL. BOND TAKES A DETANATOR FROM THE SUBS NUCLEAR MISSILE AND CLIMBS ONTO A SECURITY CAMERA IN A DEATH DEFYING MISSION TO BLOW A HOLE IN THE SHEILDING. DEFEND BOND FROM THE GUARDS WHO RUSH OUT TO ATTACK HIM, WATCH OUT FOR THE ENEMY DIVERS IN THE WATER--THEY WILL POP UP ANYWERE. REMEMBER, YOU MUST KEEP BOND SAFE UNTIL THE NUCLEAR CHARGE EXPLODES. SHOOT MAGAZINES FOR EXTRA AMMUNITION. (SCENE 4) --16 BIT ONLY--- BOND AND THE SUBMARINE CREW RUSH INTO THE CONTROL ROOM ONLY TO FIND THAT THEY ARE TO LATE!,,STROMBERG HAS ESCAPED TAKING ANYA WITH HIM AS A HOSTAGE. HIS LAST ACTION WAS TO REPROGRAM THE BRITISH AND RUSSIAN SUBS WITH THEIR DEADLY NUCLEAR MISSILES TARGETED ON NEW YORK AND MOSCOW. THE RESULTING EXPLOSIONS WILL PLUNGE THE WORLD INTO NUCLEAR WAR WHILE HE HIDES BENEATH THE WAVES IN `ATLANTIS`. BOND HAS ONLY ONE CHANCE--TO REPROGRAM THE TARGETING COMPUTER WITH THE CO-ORDINATES OF THE SUBMARINES BEFORE THEY REACH THEIR LAUNCH SITES. SUBMARINE 1....:039 048 DEGREES SUBMARINE 2....:038 022 DEGREES MATCH THE MASTER SEQUENCE OF SYMBOLS WITH THE SYMBOLS GENERATED BY YOUR ENTERED NUMBER SEQUENCE..BE QUICK! YOU HAVE ONLY ONE CHANCE TO STOP STROMBERG AND HIS PLANS FOR GLOBAL DOMINATION. (SCENE 5) THE U.S COMMANDER HAS ORDERS TO DESTROY ATLANTIS EVEN THOUGH ANYA IS STILL HOSTAGE, BOND IS GIVEN 1 HOUR TO RESCUE HER. USING THE SPECIALLY MODIIED WET BIKE FLOWN IN BY `Q`. HE MUST DESTROY ITS OUTER DEENSES AND ENTER ATLANTIS. `Q` HAS DROPPED PACKAGES ONTO THE SURACE FOR YOU TO COLLECT. USE THESE TO DESTROY THE VARIOUS CRAT WHICH ARE DETERMINED TO STOP YOU REACHING YOUR DESTINATION. (SCENE 6) BOND RUNS DOWN THE CORRIDORS OF ATLANTIS LOOKING FOR ANYA. HERE HE ENCOUNTERS STROMBERGS FORCES AND THE ENORMOUS BONE CRUNCHING HENCHMAN...`JAWS`!!! HOLD OFF STROMBERGS BODYGUARD UNTIL STROMBERG PANICS AND MAKES A RUN FOR IT!, WATCH OUT!. THE NEAR INVICIBLE `JAWS` HAS REMAINED BEHIND TO SETTLE OLD SCORES!!!. CONTROLS: KEYS:---16 BIT-- KEYBOARD JOYSTICK Q.......UP/ACCELERATE PUSH UP - UP/ACCELERATE A.......SLOW/DOWN PUSH BACK - SLOW/DOWN O.......LET PUSH LEFT - LEFT P.......RIGHT PUSH RIGHT - RIGHT SPACE...FIRE/ENTER FIRE BUTTON - FIRE/ENTER THE END =======